Dog Wars - Alternative Seven Years War
Saturday, April 4, 2026
MOVING RIGHT ALONG
A quick post to show the second batch of Glorious Revolution now finished updating the bases for the Beneath the Lily Banners figures. This puts me at over halfway complete, with the final batches ready to be worked on soon. I now have enough troops to run a game. Target for that is early May.
Friday, March 27, 2026
A SMALL BIT OF MEDIEVALS PLAY
This past Wednesday, we played a game using a vast array of wonderfully painted 6mm Medieval figures, or as Mitch who ran the game prefers Dark Age. This was a test of a set of rules to see how they played and to tweak them ahead of their offering at the Little Wars convention in April. The game lasted about three and a half hours, and we cleared up a number of ambiguities we discovered.
The scenario is set in the age of Charlemagne with the man himself and his Franks attempting to beat back the hoard of rampaging Moors attacking from Spain. The Moors have a lot of light infantry, a small core of heavy infantry, and an abundance of cavalry, primarily light horse archers. The Franks have a fair number of archers, crossbows, light infantry, a solid core of heavy infantry and a relatively small but very strong heavy cavalry. Organization, and deployment for each of the seven commands per side was determined by the players. The victory conditions were simple. Drive the opponent from the field.
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| The Franks Rear or Left Battle Being Lead by the Light Cavalry, Followed by Knights. To Their Side are an Infantry Command of Bowmen, Crossbowmen and Heavy Footmen. |
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| Across From Them are the Moors Lead by Masses of Light Cavalry and Supported by a Multitude of Light Infantry. |
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| The Franks Main Battle Consisting of all Infantry. Lead by Bowmen, Crossbow, with a Central Core of Heavy Infantry, Flanked by Small Groups of Light Infantry. |
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| The Moors Central Commands. This Too was Mostly Infantry. They are Lead by Bowmen and Followed Up by a Hoard of Light Infantry. |
Tuesday, March 24, 2026
WHAT"S OLD IS NEW
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| Amazing how phone cameras have improved in 10 years. |
Ten years ago, my good buddy Bob and I started a new project of the Glorious Revolution in 28mm. To afford this ambitious project, we went a little out of period to the uniforms of the Age of Marlborough plastic figures from the then new Wargames Factory. A few years ago, Bob moved to the far reaches of the Empire, Canada to be precise. This meant reducing his figure collection to fit his new space and I am the lucky inheritor of his Glorious Revolution Jacobite's.
Unlike me, Bob is a very practical gamer who likes to use whatever he has around to base his figures with. If you need to understand my occasional over the top style, take a look at the Dog Wars bases. One thing that I like is for figures to have the same basing style, so they blend in together on the table. To this end, and because I needed to reorganize his figures in boxes I could store on my shelves, I began this latest project. I was also inspired to get on with this by Archduke Piccolo's latest blog post. Archduke Piccolo: Yet another Blast from the Past...
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| This is a Sample of Bob's Various Basing Styles He Used. All Green Grass, a Mix of Grass and Sand, and a Water Effect. |
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| My Own Style at the Time. The First Use of Texture Groundwork, a Few Stones and Static Grass. |
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| Groundwork, Stones and Paint Added. |
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| Final Look Along Side My Own Figures on the Front Right. |
Wednesday, March 18, 2026
TILLEY'S VERY BAD DAY PART 2 - REVENGE
This Wednesday I got to play a rematch of the Tilley's Very Bad Day game. Again, I played the Protestant Right Wing. The table setup was a slight variation and with the addition of some Dragoons and buildings. This time my force also began on top to the hill. This let me have my artillery in position from the start. Opposite me was the same cavalry force with the addition of the dragoons in garrison. The Center and Left Wing were again much the same for both sides.
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| A Closer View of the Action to Show Off a bit Better the Very Nicely Done Figures and Terrain. |
The Action Became Hot and Heavy and I Missed a Number of Turns Taking Pictures. A Quick Recap of the Action is the Cuirassier Crossed the River and Fought my Cavalry Forcing them Back, but Themselves Nearly Destroyed. The Following Turn My Second Rank Cavalry Charged and Eliminated the Cuirassier. On the Left Side Their Cavalry Crossed the River and was Eliminated by My Cuirassier.
Sunday, March 15, 2026
OFF TO SOUTHERN GERMAN CIRCA 1642
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| A Better View of the Central Fight Along the Length of the Stream. |
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| Finally, My Luck Begins to Change. My Cavalry Hits but so Does Theirs Causing a Locked Combat to be Resolved Next Turn. My Artillery also Hits a Supporting Pike & Shot Unit Advancing in the Center. |
Thursday, March 12, 2026
WEDNESDAY HMGS MIDWEST - BLUCHER & WWI
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| Opening of the Battle of Aspern-Essling. French Left Flank (Center Right) on the Interior Lines Holding Against the Austrian's Assault. |
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| French IV Corp Holding Aspern. The Austrians have Begun Bombarding the Town and Working to Evict the French from the Nearby Woods. |
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| The Guards Artillery and the Cavalry Corp Holding the Central Dike Position, While II Corp is Seen in Control of Essling. |
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| Overview of the Trenches and No Mans Land of the WWI Battle. The British and French on the Right Supported by Tanks. The Germans Waiting in Their Trench Line to the Left. |
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| British Advancing Steadily Against the German Line. In the Background can be Seen One of the Tanks and a Gas Attack Underway. |
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| German Lines Under an Allied Gas Attack as a Tank Nears the Wire. It is being Supported by French Infantry Who are Taking Shelter in the Nearby Craters. |
Wednesday, March 4, 2026
DOG WARS - EVOLUTION
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| From This |
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| And This |
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| There was This |
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| And This |
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| A Close Up of the Infantry and Cavalry. |
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| A Rather Aged Lord Barksalot. Best Showing of the True Colors of the Mat. |
MOVING RIGHT ALONG
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