Friday, May 8, 2026

TILLY'S VERY GOOD DAY


 On Wednesday, we played another game of Tilly's Very Bad Day Rules. This pitted the Catholics Lead by Tilly and the Protestants lead by the Duke of Brunswick. I find the game leads to some very quick and bloody results, having had my head handed to me in one game and fighting tooth and claw in another. If things start to go bad you need to fix them quickly or be overwhelmed by cascade effects. 

Catholics on the Left, Protestants to the Right. The Limited Time the Catholics have to Break Their Opponents has put Them on a Hell For Leather Attack. On the Left the Cavalry is Keeping the Protestant Infantry in Check from Maneuvering While in the Center and Right Infantry and Cavalry Press the Enemy.
With Infantry Support on Their Left the Catholic's Cuirassier Smash into the Protestant Cavalry. Even with the River Reducing Their Effectiveness the Pulmonary Artillery and Musket Fire has Softened up the Protestants. In the Center the Catholic Infantry is being Held, but at Significant Cost.     

And as Quickly as it Starts it is Over. With the Death of the Protestant General and the Loss of a Few Squadrons of Cavalry, the Protestants Remaining Cavalry is Reduced to Ineffectiveness and is Quickly Swept from the Field. 
Overall, this was a very interesting game where along most of the battlefield things were a true tug-of-war. The Protestants did very well along the center, and there was little action on the left. The right cavalry battle proved decisive, where the Protestants lost twelve of the ten units they needed to break. 
There is a refight scheduled for Saturday where I will be given the Protestant Left Wing Cavalry. This will defiantly be a challenge. 

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TILLY'S VERY GOOD DAY

 On Wednesday, we played another game of Tilly's Very Bad Day Rules. This pitted the Catholics Lead by Tilly and the Protestants lead by...